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Year-ender: New trends in Chinese consumption in 2021

Updated: Jan 13, 2022 investinchina.chinadaily.com.cn Print
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LARP games

Jubensha is a popular LARP game. [Photo/IC]

With sporadic cases of COVID-19 occurring in some regions of China, live action role-playing (LARP) games have rapidly gained in popularity among young Chinese consumers, fueling a multibillion-dollar business.

The most popular LARP game is called jubensha, which usually involves a "whodunit" murder mystery script. Each participant has a different role to play without the knowledge of other players. Participants act out their roles while others try to nab the killer.

According to a report from the Meituan Research Institute, sales revenue of the country's LARP market is expected to exceed 15 billion yuan ($2.32 billion) in 2021, with the number of consumers hitting 9.4 million.

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